Cross-Surface: Challenges and Opportunities of Spatial and Proxemic Interaction

issWelcome to  Cross-Surface 2016, the third international workshop on interacting with multi-device ecologies “in the wild”. This workshop is co-located with the 2016 ACM International Conference on Interactive Surfaces and Spaces (ISS 2016), which is taking place from November 6 to 9 in Niagara Falls, Canada.

Workshop Theme

In this third instance of the workshop, we will review and discuss open issues, technical challenges and conceptual models for multi-device spatial or proxemic interaction. We aim to bring together researchers, students and practitioners working on technical infrastructures, studies and designs of spatial interfaces, or domain specific multi-device applications that use space as a unit of analysis. We focus specifically on analysing how such interfaces, tools and tracking technology can be deployed “in the wild”. The workshop will facilitate knowledge exchange about the current state of spatial and proxemic interactive systems, identify application domains and enabling technologies for cross-surface interactions in the wild, and establish a research community to develop effective strategies for successful design of cross-device interactions.

Objectives

The central goal of this workshop is to map out a design space, interaction vocabulary and conceptual models for spatiallyaware cross-surface systems. The workshop will be structured around three main topics:

  1. Conceptual Models For Spatial Interactions: How can we conceptualize, describe and model multidevice interaction within a space? Which social, spatial or psychological theories and frameworks can be employ to help characterize spatial interactions? How do we translate such theories to interaction design, system research and multi-device representations?
  2. Spatial Tracking “in the wild”: Which tracking technologies and tools can be used to support “in the wild” spatial interfaces and designs? How can these technologies be deployed, democratized and shared with a broader audience?
  3. Control and Intelligibility: How do people make sense of spatially aware crosssurface ecologies? How can we support discoverability and learnability of interactions, inform users of action possibilities and provide feedback about cross-surface connections?

Attending the Workshop

Different from previous years, workshop papers will be published in the ACM library. We will solicit position papers of up to 7 pages in the ACM SIGCHI Extended Abstracts Format  that describes original research and outline a person’s interest and experience in the topic of the workshop. Selected papers will serve as introductions for discussions and will be made available to the participants on the workshop website. Submissions will be reviewed by the organizing committee based on originality and relevance and selected papers will be made available on the workshop website beforehand. Participants will be invited to submit an extended full article of their submission for a special issue on “Interaction with Device Ecologies in the Wild” in the Personal and Ubiquitous Computing journal that will appear summer 2017.

Special Issue in PUC journal

All workshop participants will also be invited to submit an extended full article of their submission for a special issue on “Interaction with Device Ecologies in the Wild” in the Personal and Ubiquitous Computing journal that will appear Summer 2017.

Important Dates

The main submission deadline for submitting your position paper is:

Submission Deadline : September 30th, 23:59 PDT
Notification : October 15th, 5pm PDT
Camera-ready TBA
Workshop: November 6th, 2016