Workshop series on Interacting across Devices and Surfaces
The central goal of this workshop series is to discuss the state of the art in cross-device and multi-device interactions, tracking infrastructures and use cases. We previously hosted three workshops at ITS’15, CHI’16 and most recently at ISS’16. In total we accepted 35 high quality papers across the three workshops and welcome more than 50 participants. Keep an eye on this website for future workshops and symposia. If you like to join the programming committee or would like to propose an activity or event, please send us an email.
Cross-Surface 2015 at ACM ITS 2015
The first edition of the workshop was aimed at “Interacting with Multi-Device Ecologies in the Wild” exploring how cross-device systems can be moved out of the lab into the real world. Professor Yvonne Rogers delivered an inspiring keynote on “doing research in the wild” leading to interesting discussions on infrastructure and user challenges associated with using such multi-device systems in real scenarios and use cases. The workshop was collocated with the 2015 ACM International Conference on Interactive Tabletops and Surface (ITS 2015), which took place from November 15 to 18 in Madeira, Portugal.
More information, pictures and details can be found on Cross-Surface at ITS’15
Cross-Surface 2016 V1 at CHI 2016
Building on some of the insights from the first workshop, we ran a second edition which focused on “Challenges and Opportunities for ‘bring your own device’ in the wild”. During the presentations, discussions and panels we further explored the role of users’ personal device when interacting with multi-device ecologies in the wild. Professor Susanne Bødker provided an interesting keynote on “holding artifacts in common”: multi-artifact practices, multi-practice artifacts, multi-user artifacts, and multi-artifact users. The workshop was collocated with the 2016 ACM International Conference on Human Factors in Computing Systems (CHI 2016) which was held from May 7 to 12 in San Jose, USA.
More details, information and content can be found on Cross-Surface at CHI’16
Cross-Surface 2016 V2 at ACM ISS 2016
The third and last edition of the workshop was focused on “Challenges and Opportunities of Spatial and Proxemic Interaction” and explored the role of space for multi-device interactions. During the discussions and presentations, we discussed a range of technical challenges as well as opportunities for specific domains and use cases. Dr. Michael Nebeling kicked off the workshop with a tutorial on the state of the art in cross-device user interfaces and tools. The workshop was co-located with the 2016 ACM International Conference on Interactive Surfaces and Spaces (ISS 2016), which was hosted from November 6 to 9 in Niagara Falls, Canada.
More information, details and pictures can be found on the summary page for Cross-Surface at ISS’16.